| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Danika Princip
 Freelance Economics Astrological resources
 Tactical Narcotics Team
 
 30
 
 
       | Posted - 2011.10.18 11:40:00 -
          [1] - Quote 
 
 Endeavour Starfleet wrote:[quote=Feligast]
 Unbalanced. You cant destroy a docked contact regardless of the player is asleep, in school, etc.. Read the OP. With my plan he takes a risk doing these actions while online. If he is not AFK it wont matter except some frustrated probers.
 
 This plan will help balancedocking.
 
 If I come into your system in my bomber and you're docked, or hiding in a pos, why can't I kill you? If you get to kill me while I'm cloaked, I should get to kill you while you're docked. It's only fair.
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        |  Danika Princip
 Freelance Economics Astrological resources
 Tactical Narcotics Team
 
 33
 
 
       | Posted - 2011.10.19 05:09:00 -
          [2] - Quote 
 
 Endeavour Starfleet wrote:The whole idea is removing the incentive to AFK. That includes wormholes which are plagued by the practice just as much.
 Edit: Also remember that it is a random point. There is no way you can maintain an umbrella over just the area of OPs and expect to uncloak the person. Also the huge scan times would prevent that.
 
 Remove the incentive to AFK while docked or in a pos while you're at it.
 
 It's only fair.
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        |  Danika Princip
 Freelance Economics Astrological resources
 Tactical Narcotics Team
 
 37
 
 
       | Posted - 2011.10.19 16:16:00 -
          [3] - Quote 
 
 Endeavour Starfleet wrote:Danika Princip wrote:Endeavour Starfleet wrote:The whole idea is removing the incentive to AFK. That includes wormholes which are plagued by the practice just as much.
 Edit: Also remember that it is a random point. There is no way you can maintain an umbrella over just the area of OPs and expect to uncloak the person. Also the huge scan times would prevent that.
 Remove the incentive to AFK while docked or in a pos while you're at it. It's only fair. Come put the POS into reinforced. Bubble up the station and destroy the players who eventually undock. Capture the station system and force the player to try to undock to escape or clone jump to do anything. Many ways to counter those types. None to remove an AFK cloak contact that can hotdrop or attack at any time he chooses after a relaxing bath, a night out, or good sleep. 
 None of those are counters. RFing a pos takes a fleet, two days and some co-ordination. Taking a station takes a week anfd still doen't force the guy to undock. bubbling an undock does not let me kill the guys who don't come out to play.
 
 You want to be able to kill AFK cloakers solo, inside of one hour. I want to be able to kill anyone who AFK docks or idles AFK in a pos, solo, within one hour. It's only fair.
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